Remote, Anywhere

Senior 3D Software Engineer

Posted 1y ago

RemoteFull Time

About Cuebric:

We're a paradigm-shifting AI SaaS company, an Industry-Grade AI Creative tool for concepting and background production. Cuebric streamlines the process of dimensionalizing images allowing users to go from Concept To Camera™ in minutes.

Cuebric is born inside a Virtual Production stage. In 2023, it was adopted by several film studios in their endeavor to streamline 2.5D and 2.75D background creations.

Location: Remote Anywhere

Key Responsibilities:

  • Develop and Optimize 3D Tools

    • Develop a robust pipeline that converts 2D assets into 3D models.

    • Implementing image processing, mesh generation and decimation, texture encoding, and positioning workflows for our Generative Mesh and depth packages to achieve exceptional quality and performance.

    • Identify and implement solutions to ensure consistent compatibility across Unreal, Nuke, Blender, Maya, and various media servers.

    • Explore cutting-edge advancements in 3D technology and AI research to drive innovation and inspire new solutions within the team.

  • Collaboration & Documentation:

    • Collaborate with cross-functional teams and external partners, including Disguise, to enhance the functionality and reliability of GenMesh and depth packages.

    • Create comprehensive documentation for solutions, workflows, and technical specifications for both internal and external stakeholders.

Qualifications:

  • Extensive experience with 3D software tools, including Blender, Maya, Unreal Engine, Nuke, and Disguise Designer.

  • In-depth knowledge of UV mapping, texture encoding, and shader/material development.

  • Strong programming skills, particularly in Python for scripting and automation within 3D environments.

  • Proficiency in image processing libraries and AI tools for 3D content creation.

  • Familiarity with 3D mesh formats and export pipelines across different platforms.

  • Strong analytical and problem-solving skills for diagnosing and resolving complex 3D technical issues.

  • Experience with version control systems like Git and implementing CI/CD pipelines.

  • Strong communication skills for cross-discipline collaborations.

Preferred Skills:

  • Familiarity with Generative AI tooling is a plus.

  • Hands-on experience with Disguise Designer and virtual production or VFX pipelines.

  • Experience with gRPC protocols and real-time streaming in 3D workflows.

  • Knowledge of Nvidia’s ecosystem, including tools like Cloud Functions and Omniverse.

  • Experience in developing plugins for existing 3D software such as Nuke or Unreal Engine.

  • Passion for filmmaking, virtual production, or immersive storytelling.

  • Background in agile work environments or startups.

The Opportunity:

  • Opportunity to innovate at the crossroads of technology and creativity in the filmmaking industry.

  • Be part of a collaborative team with a strong passion for innovation and problem-solving.

  • Competitive salary and career growth opportunities.

How to Apply - careers@cuebric.com

Send us your resume with a brief note about why this role excites you to careers@cuebric.com

  • Include this role's title in your subject line.

  • Tell us briefly why you're interested in joining Cuebric.

Interested in this role?

Apply directly at Cuebric and hear back quickly.

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