Technical Artist
Company Mission
At Jamango! our mission is to unlock imagination and empower people to play, connect and create without barriers.
Company Overview
Jamango! is a browser-native gaming platform that enables anyone to create, and play user-generated game content, instantly. Anyone can start building in seconds using simple and familiar building blocks. Creators can change their environment, build at scale and even sculpt blocks to create unique shapes and structures. Every single block in the world is fully programmable, and using powerful tools such as the Wrench, creators can add logic to build fully fledged games and experiences without any coding. Jamango! is built on a proprietary game engine that runs natively in your web-browser; creators and players can invite friends instantly, simply by sharing a link.
We are a VC backed team of previously exited founders that are truly passionate about empowering creators and players to play, connect and create without barriers. We’re recruiting a world-class team to come on this journey, to build the most accessible sandbox game ever.
Job Mission
The mission for the Technical Artist/Gameplay Engineer is to bridge the gap between creative visual elements and gameplay mechanics within the Jamango! platform. This role is focused on implementing animations, refining the locomotion system, and developing tools for both the creative team and users. You will work closely with our creative team to integrate animations and visual assets, while also building tools that allow for customization by creators, such as avatars and animations. Additionally, you will work on gameplay features related to creator tools, such as wrench, pencil, drones, custom block types, sculpt mode, and more. You will be primarily judged on how the game feels to play.
Responsibilities
Implement animations into the game, focusing on smooth and fun character movement.
Refine and optimize the locomotion system to ensure fluid and responsive gameplay.
Develop and enhance gameplay features such as camera controls, VFX, SFX, and collaborative emotes.
Create and refine tools that allow the creative team to easily integrate assets and customize game elements.
Build user-friendly interfaces for creators to customize avatars, animations, and other game features.
Iterate on tools and features based on feedback and usability testing, ensuring they meet user needs.
Engage with user feedback and data to improve gameplay systems and creative tools.
Contribute to features that enhance user engagement, activation, and retention.
Collaborate closely with game designers, engineers, and other team members in regular meetings and sprints.
Requirements
Personal portfolio to showcase work is a must.
Excellent communication and listening skills, as well as empathy towards creators and players.
Passionate about game feel.
Proactive and self-motivated with strong problem-solving skills.
Ability to work in a fast-paced, remote environment amongst a world-class team with high operational standards.
Experience in React, ThreeJS, JavaScript, and familiarity with animation tools like Blender.
BSc in Computer Science or related field is a bonus.
The Benefits
Stock options in a VC-backed high potential business, with previously exited founders.
Competitive salary.
WFH stipend to support your home office needs.
Twice a year company off-site in-person get together.
Remote-work supported.
Become a founding team member of a hungry, passionate team taking on an enormous mission and challenge.
If you're excited about creating immersive and engaging gameplay experiences and have a passion for blending art with technology, we’d love to hear from you! Join us at Jamango! and be a key part of shaping the future of UGC.
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Posted 5 months ago
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